JavaFX: All About Custom Bindings
Custom binding classes aren't used that often, but understanding them is the key to understanding how to use the Bindings library builder methods.

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Articles tagged with #java
Custom binding classes aren't used that often, but understanding them is the key to understanding how to use the Bindings library builder methods.

(Or at least not if you were doing it right before Optional)

Introduction Hex Maps, or hex boards are a popular platform for tabletop games, especially wargames and Role Playing Games. They are uniquely useful because hexagons fit nicely into a grid and there are 6 directions from each hexagon (or just, "hex"...

Pseudo Classes are the best way to handle on/off state changes in a Node in JavaFX. But it's very badly explained in the JavaDocs and hard to understand. This article should clear that up. What's a PseudoClass? Have you ever noticed how a Button ch...

Spoiler Alert: Yes, You Should!

I've always advised that Scene Builder and FXML are a waste of time, and that you should just write your screens in Java code. It's easier to build, and it's easier to customize, easier to maintain, and much, much easier to do really sophisticated t...
